🏠 New in Low Baseline Support: WEBGL_compressed_texture_astc WebGL extension

January 15, 2020

caniuse · mdn · spec

The WEBGL_compressed_texture_astc extension for WebGL 1.0 and 2.0 contexts adds the Adaptive Scalable Texture Compression format to compressedTexImage2D() and compressedTexSubImage2D().

Source features